3D Fashion Design
OBJECTIVE OF THE COURSE
We are witnessing major fashion brands digitizing to reach people of all ages and ethnicities, fostering a sense of connection with their brand identity, and beginning to meet the demands of the new generation – their future target audience. The key to adapting to this change lies in being able to transfer our designs to the digital world using 3D technology.
The 3D Curriculum aims to provide participants with the necessary theoretical foundation and practical skills in the field of digital fashion design. Throughout the program, the basic functions of 3D software are taught, and mastery of 3D design processes and digital artistic drawing techniques is achieved. Participants develop their 3D thinking ability and become capable of creating detailed and professional clothing designs on a 3D platform.
WHO CAN PARTICIPATE?
This program is suitable for participants who have graduated from university Fashion Design or Textile departments (or Vocational High School Textile departments) and/or certified students who have completed Fashion Design, Pattern Making, or Styling drawing training at our institution.
REQUIRED MATERIALS
- A notebook and pen for taking notes.
- A computer with hardware capable of comfortably running a 3D program.
PROGRAM CONTENT
- Information about the 3D program and its position in the industry.
- Introduction to the interface and controls.
- Library Introduction
- What is 3D Connect?
- Introduction of 2D and 3D vehicles.
- Creating and developing templates from scratch using in-program templates.
- Object movements in a 3D window.
- 3D avatar menu introduction
- Introduction to sewing tools and practical sewing techniques.
- Fabric assignment and fabric editing settings
- Finding texture resources from helpful websites and importing them into 3D.
- Digital graphics and accessory applications
- Creating realistic fabric textures from a reference image and transferring them to 3D.
- Creating color variants
- Finding HDRI sources from helpful websites and converting them to 3D.
- Rendering settings and lighting design
- The use of animated interfaces and the introduction of helpful websites.
Results and Achievements
- By completing this course, you will have learned about the role of 3D in the industry and the program interface from leading 3D design software providers; you will be able to design, create, and sew garment patterns digitally, prepare digital surfaces, and experience many applications such as rendering and lighting design; and you will be able to use the program at a basic level.
SEDEN UNAL
Garment Technologist
She was born in Istanbul in 1975. She graduated from Marmara University, Department of Ready-Made Clothing Teaching in 1997. Following her graduation, she worked as a Clothing Production Planning Specialist in the private sector for 2 years. Later, she started working as a permanent Clothing Production Technology Teacher within the Ministry of National Education. She taught pattern making techniques and sewing methods and techniques in vocational high schools and public education centers for 25 years. After her retirement, she continues to share her professional experiences and teach at the Atölye Ataşehir. Work ExperiencesTC. Ministry of National Education Clothing Production Technology Teacher July 1996 – March 1998 I provided hands-on training on patterns, sewing techniques, quality control, and production processes for the ready-made clothing industry. I organized technical training on Lectra and Gerber CAD systems. I provided field experience to students through workshop organizations. I provided advanced knowledge transfer on woven and knitted fabrics. I achieved a 25% time savings with lean production principles. I managed internships and collaboration processes with more than 50 companies. URKAY Tekstil A.Ş. Planning and Production Follow-up Specialist March 1998 – July 2023 I managed product development, pattern preparation, and sampling processes for women's clothing collections. I achieved a 95% on-time delivery rate by optimizing delivery times. I reduced the fabric waste rate from 12% to 7%. I successfully passed international quality audits with English technical files. I improved workflow and time management in internal production workshops. I increased the speed of product approval based on customer feedback during the sampling process. Production, planning, and quality I strengthened operational continuity and quality standards by ensuring integration between control